QueryHit3D constructor

QueryHit3D({
  1. required int body,
  2. required double fraction,
  3. required Vector3 point,
  4. required Vector3 normal,
  5. double depth = 0,
})

A hit on body.

Implementation

QueryHit3D({
  required this.body,
  required this.fraction,
  required this.point,
  required this.normal,
  this.depth = 0,
});