moveKinematic abstract method

void moveKinematic(
  1. int body,
  2. Vector3 position,
  3. Quaternion rotation,
  4. double dt,
)

Moves a kinematic body so it arrives at position and rotation after dt seconds, giving it the velocity that takes.

Implementation

void moveKinematic(
  int body,
  Vector3 position,
  Quaternion rotation,
  double dt,
);