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just_game_engine package
documentation
physics_3d.dart
PhysicsSystem3D
bodyOf method
bodyOf method
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bodyOf
method
int
bodyOf
(
Entity
entity
)
entity
's body, or 0.
Implementation
int bodyOf(Entity entity) => _bodies[entity]?.body ?? 0;
just_game_engine package
documentation
physics_3d
PhysicsSystem3D
bodyOf method
PhysicsSystem3D class