createWorld method

  1. @override
PhysicsWorld3D createWorld(
  1. PhysicsWorldSettings3D settings
)
override

Makes a world. Throws a Physics3DUnsupportedError saying why when unavailableReason is not null.

Implementation

@override
PhysicsWorld3D createWorld(PhysicsWorldSettings3D settings) {
  final reason = unavailableReason;
  if (reason != null) throw Physics3DUnsupportedError(reason);
  return JoltWorld(settings);
}