DistanceJoint3D class

Keeps two anchors within a distance range: a rope, a chain link, a spring.

Inheritance

Constructors

DistanceJoint3D({EntityTarget connectedBody = EntityTarget.none, Vector3? anchor, bool enabled = true, Vector3? connectedAnchor, double minDistance = -1.0, double maxDistance = -1.0, double springFrequency = 0.0, double springDamping = 0.0})
A joint from anchor to connectedAnchor; the distance range is what they are apart when it is made, unless minDistance and maxDistance are given (0 or more).

Properties

anchor ↔ Vector3
Where on this entity the joint holds, in its own space.
getter/setter pairinherited
componentType → Type
Type identifier for this component
no setterinherited
connectedAnchor ↔ Vector3
Where on the other entity it holds, in that entity's space (in world space when joined to the world).
getter/setter pair
connectedBody ↔ EntityTarget
The other body's entity; none for the world.
getter/setter pairinherited
enabled ↔ bool
Whether the joint acts.
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
joint ↔ int
The physics engine's joint, or 0 while it has none. Runtime only.
getter/setter pairinherited
kind → JointKind3D
Which kind of joint this is.
no setteroverride
maxDistance ↔ double
The shortest and longest it allows; below 0 means "as it was made".
getter/setter pair
minDistance ↔ double
The shortest and longest it allows; below 0 means "as it was made".
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
springDamping ↔ double
Springiness in Hz (0 = a rigid rope), and damping (1 = critical).
getter/setter pair
springFrequency ↔ double
Springiness in Hz (0 = a rigid rope), and damping (1 = critical).
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAttach(EntityId entityId) → void
Called when this component is added to an entity.
inherited
onDetach(EntityId entityId) → void
Called when this component is removed from an entity.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited