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just_game_engine package
documentation
physics_3d.dart
Collider3D
meshName property
meshName property
dark_mode
light_mode
meshName
property
String
meshName
getter/setter pair
Convex hull and mesh: the model's mesh to use; empty for all of them.
Implementation
String meshName;
just_game_engine package
documentation
physics_3d
Collider3D
meshName property
Collider3D class