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just_game_engine package
documentation
physics_3d.dart
CharacterState3D
groundVelocity property
groundVelocity property
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groundVelocity
property
Vector3
groundVelocity
final
How fast the ground under it moves (a platform).
Implementation
final Vector3 groundVelocity = Vector3.zero();
just_game_engine package
documentation
physics_3d
CharacterState3D
groundVelocity property
CharacterState3D class