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just_game_engine package
documentation
physics_3d.dart
CharacterState3D
groundBody property
groundBody property
dark_mode
light_mode
groundBody
property
int
groundBody
getter/setter pair
The body it stands on, or 0.
Implementation
int groundBody = 0;
just_game_engine package
documentation
physics_3d
CharacterState3D
groundBody property
CharacterState3D class