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just_game_engine package
documentation
physics_3d.dart
CharacterSettings3D
up property
up property
dark_mode
light_mode
up
property
Vector3
up
final
The world's up: (0, −1, 0) when +Y is down, as in the engine.
Implementation
final Vector3 up;
just_game_engine package
documentation
physics_3d
CharacterSettings3D
up property
CharacterSettings3D class