menu
just_game_engine package
documentation
physics_3d.dart
CharacterContact3D
hadCollision property
hadCollision property
dark_mode
light_mode
hadCollision
property
bool
hadCollision
final
Whether the character actually ran into it.
Implementation
final bool hadCollision;
just_game_engine package
documentation
physics_3d
CharacterContact3D
hadCollision property
CharacterContact3D class