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just_game_engine package
documentation
physics_3d.dart
CharacterBody3D
groundState property
groundState property
dark_mode
light_mode
groundState
property
GroundState3D
groundState
getter/setter pair
What it stands on after the last step.
Implementation
GroundState3D groundState = GroundState3D.inAir;
just_game_engine package
documentation
physics_3d
CharacterBody3D
groundState property
CharacterBody3D class