forget method

void forget(
  1. String model
)

Forgets what it kept of model — its meshes merged, that it was asked for — so the next ask reads the model's triangles again (it was loaded again; ColliderShapes3D.forgetModel calls this).

Implementation

void forget(String model) {
  _requested.remove(model);
  _merged.remove(model);
  _mergedFrom.remove(model);
}