SceneMigrations class abstract final

Every migration, in order.

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

chain → const List<SceneMigration>
v0 → v1 through v9 → v10, in order. SceneFormat.migrate runs each step whose SceneMigration.from is the scene's version at that point, on a deep copy, and bumps version after it.