AudioSpatialMix class

What one 3-D sound sounds like from the listener, as AudioSpatial.mix works it out.

Constructors

AudioSpatialMix({required double gain, required double pan, required double pitch, required double lowPass})
const

Properties

gain → double
Loudness from distance alone, 0..1 (the sound's own volume not in it).
final
hashCode → int
The hash code for this object.
no setterinherited
lowPass → double
Low-pass cutoff in Hz; 0 when the filter is open.
final
pan → double
−1 (left) to 1 (right).
final
pitch → double
The doppler pitch factor; 1 when nothing moves.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited