AudioSpatialMix class
What one 3-D sound sounds like from the listener, as AudioSpatial.mix works it out.
Constructors
- AudioSpatialMix({required double gain, required double pan, required double pitch, required double lowPass})
-
const
Properties
- gain → double
-
Loudness from distance alone, 0..1 (the sound's own volume not in it).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- lowPass → double
-
Low-pass cutoff in Hz; 0 when the filter is open.
final
- pan → double
-
−1 (left) to 1 (right).
final
- pitch → double
-
The doppler pitch factor; 1 when nothing moves.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited