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just_game_engine package
documentation
graphics_3d.dart
RenderTargetPool
RenderTargetPool.new constructor
RenderTargetPool.new constructor
dark_mode
light_mode
RenderTargetPool
constructor
RenderTargetPool
(
GpuDevice
device
, {
int
keepFrames
=
3
,
})
A pool creating its textures on
device
.
Implementation
RenderTargetPool(this.device, {this.keepFrames = 3});
just_game_engine package
documentation
graphics_3d
RenderTargetPool
RenderTargetPool.new constructor
RenderTargetPool class