RenderProviderContext class final
What a RenderProvider builds with: the uploader that makes GPU meshes, the models and the shapes' materials it may share, and the stand-in textures.
Constructors
- RenderProviderContext({required ModelUploader uploader, required GraphicsModels models, required GraphicsShapes shapes})
-
The 3-D scene renderer's own.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- models → GraphicsModels
-
The models loaded, to draw copies of one.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shapes → GraphicsShapes
-
The shapes' meshes and materials, to share one.
final
- uploader → ModelUploader
-
Makes meshes and materials on the renderer's device.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited