PosedModel constructor
PosedModel(
- GpuModel model
model in its rest pose.
Implementation
PosedModel(this.model)
: pose = Pose.rest(model.data),
nodeMatrices = Float32List(model.data.nodes.length * 16),
palettes = [
for (final skin in model.data.skins) SkinPalette(skin.joints.length),
],
skinBounds = [for (final _ in model.data.skins) Aabb3()] {
update();
}