Pose constructor
Pose(
- int nodeCount
A pose of nodeCount nodes, all at the origin, unrotated, unscaled.
Implementation
Pose(this.nodeCount)
: translations = Float32List(nodeCount * 3),
rotations = Float32List(nodeCount * 4),
scales = Float32List(nodeCount * 3) {
for (var n = 0; n < nodeCount; n++) {
rotations[n * 4 + 3] = 1;
scales[n * 3] = 1;
scales[n * 3 + 1] = 1;
scales[n * 3 + 2] = 1;
}
}