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just_game_engine package
documentation
graphics_3d.dart
OverlayDraw
world property
world property
dark_mode
light_mode
world
property
Matrix4
world
final
World from local.
Implementation
final Matrix4 world = Matrix4.identity();
just_game_engine package
documentation
graphics_3d
OverlayDraw
world property
OverlayDraw class