OverlayDraw constructor
OverlayDraw(})
primitive's edges, placed by world, in color (straight RGBA).
Implementation
OverlayDraw(
this.primitive,
Matrix4 world, {
this.color = const (1.0, 0.6, 0.1, 1.0),
this.xray = false,
}) {
this.world.setFrom(world);
}