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just_game_engine package
documentation
graphics_3d.dart
NullGpuDevice
frameBytes property
frameBytes property
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light_mode
frameBytes
property
int
frameBytes
getter/setter pair
Bytes copied through
frameData
since the last
beginFrame
.
Implementation
int frameBytes = 0;
just_game_engine package
documentation
graphics_3d
NullGpuDevice
frameBytes property
NullGpuDevice class