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just_game_engine package
documentation
graphics_3d.dart
MeshInstance
setWorld method
setWorld method
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setWorld
method
void
setWorld
(
Matrix4
m
)
Moves the instance.
Implementation
void setWorld(Matrix4 m) { world.setFrom(m); _boundsStale = true; }
just_game_engine package
documentation
graphics_3d
MeshInstance
setWorld method
MeshInstance class