Where an entity's material file goes: its shape's Primitive3D.material,
or — for a model — the file drawn for every one of its materials
(* in ModelComponent.materials). What painting a material on, and
picking one up, work through.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
assign(
Entity entity, String path) → bool -
Draws
entitywith the material file atpath(empty for its own look again). False when it has nothing to draw it on. -
holderOf(
Entity entity) → Component? -
What holds
entity's material file — its shape, else its model — or null when it draws nothing a material file can go on. -
materialOf(
Entity entity) → String -
The material file
entityis drawn with; empty for its own look.