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just_game_engine package
documentation
graphics_3d.dart
MaterialData
occlusionTexture property
occlusionTexture property
dark_mode
light_mode
occlusionTexture
property
TextureRef
?
occlusionTexture
final
Ambient occlusion in R.
Implementation
final TextureRef? occlusionTexture;
just_game_engine package
documentation
graphics_3d
MaterialData
occlusionTexture property
MaterialData class