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just_game_engine package
documentation
graphics_3d.dart
GraphicsSceneRenderer
lastFrame property
lastFrame property
dark_mode
light_mode
lastFrame
property
Future
<
bool
>
?
lastFrame
getter/setter pair
Completes when the GPU has finished the last frame.
Implementation
Future<bool>? lastFrame;
just_game_engine package
documentation
graphics_3d
GraphicsSceneRenderer
lastFrame property
GraphicsSceneRenderer class