GraphicsSceneRenderer constructor
GraphicsSceneRenderer({
- required Engine engine,
- required Renderer3D renderer,
- required GraphicsModels models,
- String? unsupportedReason,
Draws engine's world with renderer, models from models.
Implementation
GraphicsSceneRenderer({
required this.engine,
required this.renderer,
required this.models,
this.unsupportedReason,
}) {
models.listeners.add(_onModelLoaded);
}