GraphicsSceneRenderer constructor

GraphicsSceneRenderer({
  1. required Engine engine,
  2. required Renderer3D renderer,
  3. required GraphicsModels models,
  4. String? unsupportedReason,
})

Draws engine's world with renderer, models from models.

Implementation

GraphicsSceneRenderer({
  required this.engine,
  required this.renderer,
  required this.models,
  this.unsupportedReason,
}) {
  models.listeners.add(_onModelLoaded);
}