reload method
Reads the model again — after GraphicsModels.reload — so its bounds, mesh names and triangles are the new file's.
Implementation
Future<void> reload() async {
_geometry.clear();
await load();
}
Reads the model again — after GraphicsModels.reload — so its bounds, mesh names and triangles are the new file's.
Future<void> reload() async {
_geometry.clear();
await load();
}