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just_game_engine package
documentation
graphics_3d.dart
GraphicsModelAsset
meshNames property
meshNames property
dark_mode
light_mode
meshNames
property
@
override
List
<
String
>
get
meshNames
override
The names of its meshes, in a stable order.
Implementation
@override List<String> get meshNames => _meshNames;
just_game_engine package
documentation
graphics_3d
GraphicsModelAsset
meshNames property
GraphicsModelAsset class