refresh method

  1. @override
void refresh(
  1. EngineContext context
)
override

Registers the 3-D components' definitions and playback again, after a hot reload.

Implementation

@override
void refresh(EngineContext context) {
  context.definitions
    ..refresh(GraphicsSchemas.all)
    ..refresh(ShapeSchemas.all);
  _registerPlayback(context);
}