GpuVertexAttribute class final

One attribute read from a vertex buffer.

Constructors

GpuVertexAttribute(String name, GpuVertexFormat format, int offset)
An attribute feeding the shader input called name.
const

Properties

format → GpuVertexFormat
Its type.
final
hashCode → int
The hash code for this object.
no setterinherited
name → String
The shader's in variable.
final
offset → int
Byte offset inside one element.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited