A uniform block's layout, from shader reflection.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
The block's GLSL type name.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sizeInBytes → int
-
Its size in bytes.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
offsetOf(
String member) → int? -
Byte offset of
member, or null when the block has none. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited