menu
just_game_engine package
documentation
graphics_3d.dart
GpuTextureDesc
mipLevels property
mipLevels property
dark_mode
light_mode
mipLevels
property
int
mipLevels
final
Mip levels allocated (1 = none).
Implementation
final int mipLevels;
just_game_engine package
documentation
graphics_3d
GpuTextureDesc
mipLevels property
GpuTextureDesc class