renderToMipLevel property
Whether a non-zero mip level can be a render target (false on OpenGL ES): when false, mip chains must be built on the CPU or at import.
Implementation
final bool renderToMipLevel;
Whether a non-zero mip level can be a render target (false on OpenGL ES): when false, mip chains must be built on the CPU or at import.
final bool renderToMipLevel;