sample method
Level level's colour in direction (x, y, z), nearest texel.
Implementation
void sample(int level, double x, double y, double z, Float32List out) =>
_sampleFaces(levels[level], size >> level, x, y, z, out);
Level level's colour in direction (x, y, z), nearest texel.
void sample(int level, double x, double y, double z, Float32List out) =>
_sampleFaces(levels[level], size >> level, x, y, z, out);