sample method

void sample(
  1. int level,
  2. double x,
  3. double y,
  4. double z,
  5. Float32List out,
)

Level level's colour in direction (x, y, z), nearest texel.

Implementation

void sample(int level, double x, double y, double z, Float32List out) =>
    _sampleFaces(levels[level], size >> level, x, y, z, out);