BloomSettings class final
The glow around bright things (HDR only).
Constructors
Properties
- enabled ↔ bool
-
Whether it is drawn. Off by default: it costs a chain of small passes.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- intensity ↔ double
-
How strong the glow is.
getter/setter pair
- knee ↔ double
-
How gently light past the threshold starts to glow, 0..1.
getter/setter pair
- levels ↔ int
-
How many halvings the blur goes through (how wide it spreads), 1..8.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- threshold ↔ double
-
How bright (linear, before exposure) light must be to glow.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited