authoredStateHeld property
Tests of whether the world is held away from the scene as authored (EditorScope.isAuthoredStateHeld); whoever adds a guard can add one.
Implementation
List<bool Function()> get authoredStateHeld => _authoredStateHeld;
Tests of whether the world is held away from the scene as authored (EditorScope.isAuthoredStateHeld); whoever adds a guard can add one.
List<bool Function()> get authoredStateHeld => _authoredStateHeld;