b2w_setBodyLinearDamping function
void
b2w_setBodyLinearDamping()
Slow the body's movement: its velocity v becomes v / (1 + h * damping) every sub-step of length h. 0, the default, never slows it.
Implementation
@ffi.Native<ffi.Void Function(ffi.Int64, ffi.Float)>()
external void b2w_setBodyLinearDamping(int bodyHandle, double damping);