b2w_setBodyLinearDamping function

  1. @Native<Void Function(Int64, Float)>(ffi.Int64, ffi.Float)>()
void b2w_setBodyLinearDamping(
  1. int bodyHandle,
  2. double damping
)

Slow the body's movement: its velocity v becomes v / (1 + h * damping) every sub-step of length h. 0, the default, never slows it.

Implementation

@ffi.Native<ffi.Void Function(ffi.Int64, ffi.Float)>()
external void b2w_setBodyLinearDamping(int bodyHandle, double damping);