b2w_getJointReactionForce function

  1. @Native<Void Function(Int64, Pointer<Float>, Pointer<Float>)>(ffi.Int64, ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Float>)>()
void b2w_getJointReactionForce(
  1. int jointHandle,
  2. Pointer<Float> outFx,
  3. Pointer<Float> outFy
)

The force the joint applied in the last step, in world space.

Implementation

@ffi.Native<
  ffi.Void Function(ffi.Int64, ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Float>)
>()
external void b2w_getJointReactionForce(
  int jointHandle,
  ffi.Pointer<ffi.Float> outFx,
  ffi.Pointer<ffi.Float> outFy,
);