b2w_createRevoluteJoint function
A hinge: the bodies turn freely about the anchor they share.
Implementation
@ffi.Native<
ffi.Int64 Function(ffi.Int64, ffi.Int64, ffi.Int64, ffi.Float, ffi.Float)
>()
external int b2w_createRevoluteJoint(
int worldHandle,
int bodyA,
int bodyB,
double anchorX,
double anchorY,
);