b2w_createPrismaticJoint function
A slider: bodyB moves along the axis through the anchor, and the two do not turn against each other.
Implementation
@ffi.Native<
ffi.Int64 Function(
ffi.Int64,
ffi.Int64,
ffi.Int64,
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Float,
)
>()
external int b2w_createPrismaticJoint(
int worldHandle,
int bodyA,
int bodyB,
double anchorX,
double anchorY,
double axisX,
double axisY,
);