ScreenUtil class
Constructors
- ScreenUtil()
-
factory
Properties
- bottomBarHeight → double
-
底部安全区距离 dp
The offset from the bottom, in dp
no setter
- fontSizeResolver ↔ FontSizeResolver?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- orientation → Orientation
-
获取屏幕方向
Get screen orientation
no setter
- pixelRatio → double?
-
设备的像素密度
The size of the media in logical pixels (e.g, the size of the screen).
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleHeight → double
-
The ratio of actual height to UI design
no setter
- scaleText → double
-
no setter
- scaleWidth → double
-
实际尺寸与UI设计的比例
The ratio of actual width to UI design
no setter
- screenHeight → double
-
当前设备高度 dp
The vertical extent of this size. dp
no setter
- screenWidth → double
-
当前设备宽度 dp
The horizontal extent of this size.
no setter
- statusBarHeight → double
-
状态栏高度 dp 刘海屏会更高
The offset from the top, in dp
no setter
- textScaleFactor → double
-
每个逻辑像素的字体像素数,字体的缩放比例
The number of font pixels for each logical pixel.
no setter
Methods
-
deviceType(
BuildContext context) → DeviceType -
diagonal(
num d) → double - Adapt according to the both width and height
-
diameter(
num d) → double - Adapt according to the maximum value of scale width and scale height
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
radius(
num r) → double - 根据宽度或高度中的较小值进行适配 Adapt according to the smaller of width or height
-
setHeight(
num height) → double - 根据UI设计的设备高度适配 当发现UI设计中的一屏显示的与当前样式效果不符合时, 或者形状有差异时,建议使用此方法实现高度适配. 高度适配主要针对想根据UI设计的一屏展示一样的效果 Highly adaptable to the device according to UI Design It is recommended to use this method to achieve a high degree of adaptation when it is found that one screen in the UI design does not match the current style effect, or if there is a difference in shape.
-
setHorizontalSpacing(
num width) → SizedBox -
setHorizontalSpacingDiagonal(
num width) → SizedBox -
setHorizontalSpacingDiameter(
num width) → SizedBox -
setHorizontalSpacingRadius(
num width) → SizedBox -
setSp(
num fontSize) → double - 字体大小适配方法
-
setVerticalSpacing(
num height) → SizedBox -
setVerticalSpacingDiagonal(
num height) → SizedBox -
setVerticalSpacingDiameter(
num height) → SizedBox -
setVerticalSpacingFromWidth(
num height) → SizedBox -
setVerticalSpacingRadius(
num height) → SizedBox -
setWidth(
num width) → double - 根据UI设计的设备宽度适配 高度也可以根据这个来做适配可以保证不变形,比如你想要一个正方形的时候. Adapted to the device width of the UI Design. Height can also be adapted according to this to ensure no deformation , if you want a square
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
configure(
{MediaQueryData? data, Size? designSize, bool? splitScreenMode, bool? minTextAdapt, FontSizeResolver? fontSizeResolver}) → void -
enableScale(
{bool enableWH()?, bool enableText()?}) → void - Enable scale
-
ensureScreenSize(
[FlutterView? window, Duration duration = const Duration(milliseconds: 10)]) → Future< void> - Manually wait for window size to be initialized
-
ensureScreenSizeAndInit(
BuildContext context, {Size designSize = defaultSize, bool splitScreenMode = false, bool minTextAdapt = false, FontSizeResolver? fontSizeResolver}) → Future< void> -
init(
BuildContext context, {Size designSize = defaultSize, bool splitScreenMode = false, bool minTextAdapt = false, FontSizeResolver? fontSizeResolver}) → void - Initializing the library.
-
registerToBuild(
BuildContext context, [bool withDescendants = false]) → void - Experimental
Constants
- defaultSize → const Size