ObxElement class
- Inheritance
- Mixed-in types
- Available extensions
Constructors
- ObxElement(StatelessWidget widget)
Properties
- buildScope → BuildScope
- 
  A BuildScope whose dirty Elements can only be rebuilt by
BuildOwner.buildScope calls whose contextargument is an Element within this BuildScope.no setterinherited
- debugDoingBuild → bool
- 
  Whether the widget is currently updating the widget or render tree.
  no setterinherited
- debugIsActive → bool
- 
  Returns true if the Element is active.
  no setterinherited
- debugIsDefunct → bool
- 
  Returns true if the Element is defunct.
  no setterinherited
- depth → int
- 
  An integer that is guaranteed to be greater than the parent's, if any.
The element at the root of the tree must have a depth greater than 0.
  no setterinherited
- dirty → bool
- 
  Returns true if the element has been marked as needing rebuilding.
  no setterinherited
- 
  disposers
  ↔ List<Disposer> ?
- 
  
  getter/setter pairinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- mounted → bool
- 
  Whether the Widget this context is associated with is currently
mounted in the widget tree.
  no setterinherited
- owner → BuildOwner?
- 
  The object that manages the lifecycle of this element.
  no setterinherited
- renderObject → RenderObject?
- 
  The render object at (or below) this location in the tree.
  no setterinherited
- renderObjectAttachingChild → Element?
- 
  Returns the child of this Element that will insert a RenderObject into
an ancestor of this Element to construct the render tree.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- size → Size?
- 
  The size of the RenderBox returned by findRenderObject.
  no setterinherited
- slot → Object?
- 
  Information set by parent to define where this child fits in its parent's
child list.
  no setterinherited
- widget → Widget
- 
  The configuration for this element.
  no setterinherited
Methods
- 
  activate() → void 
- 
  Transition from the "inactive" to the "active" lifecycle state.
  inherited
- 
  attachNotificationTree() → void 
- 
  Called in Element.mount and Element.activate to register this element in
the notification tree.
  inherited
- 
  attachRenderObject(Object? newSlot) → void 
- 
  Add renderObject to the render tree at the location specified by newSlot.inherited
- 
  build() → Widget 
- 
  Subclasses should override this function to actually call the appropriate
buildfunction (e.g., StatelessWidget.build or State.build) for their widget.inherited
- 
  deactivate() → void 
- 
  Transition from the "active" to the "inactive" lifecycle state.
  inherited
- 
  deactivateChild(Element child) → void 
- 
  Move the given element to the list of inactive elements and detach its
render object from the render tree.
  inherited
- 
  debugDeactivated() → void 
- 
  Called, in debug mode, after children have been deactivated (see deactivate).
  inherited
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugExpectsRenderObjectForSlot(Object? slot) → bool 
- 
  Whether the child in the provided slot(or one of its descendants) must insert a RenderObject into its ancestor RenderObjectElement by calling RenderObjectElement.insertRenderObjectChild on it.inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  debugGetCreatorChain(int limit) → String 
- 
  Returns a description of what caused this element to be created.
  inherited
- 
  debugGetDiagnosticChain() → List< Element> 
- 
  Returns the parent chain from this element back to the root of the tree.
  inherited
- 
  debugVisitOnstageChildren(ElementVisitor visitor) → void 
- 
  Calls the argument for each child considered onstage.
  inherited
- 
  dependOnInheritedElement(InheritedElement ancestor, {Object? aspect}) → InheritedWidget 
- 
  Registers this build context with ancestorsuch that whenancestor's widget changes this build context is rebuilt.inherited
- 
  dependOnInheritedWidgetOfExactType<T extends InheritedWidget> ({Object? aspect}) → T? 
- 
  Returns the nearest widget of the given type Tand creates a dependency on it, or null if no appropriate widget is found.inherited
- 
  describeElement(String name, {DiagnosticsTreeStyle style = DiagnosticsTreeStyle.errorProperty}) → DiagnosticsNode 
- 
  Returns a description of the Element associated with the current build context.
  inherited
- 
  describeMissingAncestor({required Type expectedAncestorType}) → List< DiagnosticsNode> 
- 
  Adds a description of a specific type of widget missing from the current
build context's ancestry tree.
  inherited
- 
  describeOwnershipChain(String name) → DiagnosticsNode 
- 
  Adds a description of the ownership chain from a specific Element
to the error report.
  inherited
- 
  describeWidget(String name, {DiagnosticsTreeStyle style = DiagnosticsTreeStyle.errorProperty}) → DiagnosticsNode 
- 
  Returns a description of the Widget associated with the current build context.
  inherited
- 
  detachRenderObject() → void 
- 
  Remove renderObject from the render tree.
  inherited
- 
  didChangeDependencies() → void 
- 
  Called when a dependency of this element changes.
  inherited
- 
  dispatchNotification(Notification notification) → void 
- 
  Start bubbling this notification at the given build context.
  inherited
- 
  doesDependOnInheritedElement(InheritedElement ancestor) → bool 
- 
  Returns trueif dependOnInheritedElement was previously called withancestor.inherited
- 
  findAncestorRenderObjectOfType<T extends RenderObject> () → T? 
- 
  Returns the RenderObject object of the nearest ancestor RenderObjectWidget widget
that is an instance of the given type T.inherited
- 
  findAncestorStateOfType<T extends State< (StatefulWidget> >) → T? 
- 
  Returns the State object of the nearest ancestor StatefulWidget widget
that is an instance of the given type T.inherited
- 
  findAncestorWidgetOfExactType<T extends Widget> () → T? 
- 
  Returns the nearest ancestor widget of the given type T, which must be the type of a concrete Widget subclass.inherited
- 
  findRenderObject() → RenderObject? 
- 
  The current RenderObject for the widget. If the widget is a
RenderObjectWidget, this is the render object that the widget created
for itself. Otherwise, it is the render object of the first descendant
RenderObjectWidget.
  inherited
- 
  findRootAncestorStateOfType<T extends State< (StatefulWidget> >) → T? 
- 
  Returns the State object of the furthest ancestor StatefulWidget widget
that is an instance of the given type T.inherited
- 
  forgetChild(Element child) → void 
- 
  Remove the given child from the element's child list, in preparation for
the child being reused elsewhere in the element tree.
  inherited
- 
  get<T> () → T 
- 
      Available on BuildContext, provided by the ReadExt extension 
- 
  getElementForInheritedWidgetOfExactType<T extends InheritedWidget> () → InheritedElement? 
- 
  Obtains the element corresponding to the nearest widget of the given type T, which must be the type of a concrete InheritedWidget subclass.inherited
- 
  getInheritedWidgetOfExactType<T extends InheritedWidget> () → T? 
- 
  Returns the nearest widget of the given InheritedWidget subclass Tor null if an appropriate ancestor is not found.inherited
- 
  getUpdate() → void 
- 
  
  inherited
- 
  inflateWidget(Widget newWidget, Object? newSlot) → Element 
- 
  Create an element for the given widget and add it as a child of this
element in the given slot.
  inherited
- 
  listen<T> () → T 
- 
      Available on BuildContext, provided by the WatchExt extension 
- 
  markNeedsBuild() → void 
- 
  Marks the element as dirty and adds it to the global list of widgets to
rebuild in the next frame.
  inherited
- 
  mount(Element? parent, Object? newSlot) → void 
- 
  Add this element to the tree in the given slot of the given parent.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  performRebuild() → void 
- 
  Calls the StatelessWidget.build method of the StatelessWidget object
(for stateless widgets) or the State.build method of the State object
(for stateful widgets) and then updates the widget tree.
  inherited
- 
  reassemble() → void 
- 
  Called whenever the application is reassembled during debugging, for
example during hot reload.
  inherited
- 
  rebuild({bool force = false}) → void 
- 
  Cause the widget to update itself. In debug builds, also verify various
invariants.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this element.
  inherited
- 
  unmount() → void 
- 
  Transition from the "inactive" to the "defunct" lifecycle state.
  inherited
- 
  update(covariant StatelessWidget newWidget) → void 
- 
  Change the widget used to configure this element.
  inherited
- 
  updateChild(Element? child, Widget? newWidget, Object? newSlot) → Element? 
- 
  Update the given child with the given new configuration.
  inherited
- 
  updateChildren(List< Element> oldChildren, List<Widget> newWidgets, {Set<Element> ? forgottenChildren, List<Object?> ? slots}) → List<Element> 
- 
  Updates the children of this element to use new widgets.
  inherited
- 
  updateSlot(Object? newSlot) → void 
- 
  Called by updateSlotForChild when the framework needs to change the slot
that this Element occupies in its ancestor.
  inherited
- 
  updateSlotForChild(Element child, Object? newSlot) → void 
- 
  Change the slot that the given child occupies in its parent.
  inherited
- 
  visitAncestorElements(ConditionalElementVisitor visitor) → void 
- 
  Walks the ancestor chain, starting with the parent of this build context's
widget, invoking the argument for each ancestor.
  inherited
- 
  visitChildElements(ElementVisitor visitor) → void 
- 
  Wrapper around visitChildren for BuildContext.
  inherited
- 
  visitChildren(ElementVisitor visitor) → void 
- 
  Calls the argument for each child. Must be overridden by subclasses that
support having children.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  Compare two widgets for equality.
  inherited