Disposable class
Identifies that the graph object can be disposed after the life of the component ends. Disposable object has two disposal strategies:
- if the object has a dispose method and the jugger only needs to call it;
- if the object has a custom disposal and for this need to declare a handle method for disposal.
Constructors
- Disposable({required DisposalStrategy strategy})
-
constfactory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- strategy → DisposalStrategy
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited