discontinuedPackage json_dynamic_widget has been discontinued.

JsonIconButton class

Inheritance

Constructors

JsonIconButton({Map<String, dynamic> args = const {}, JsonWidgetRegistry? registry, AlignmentGeometry? alignment, bool autofocus = false, Color? color, BoxConstraints? constraints, Color? disabledColor, bool? enableFeedback, Color? focusColor, FocusNode? focusNode, Color? highlightColor, Color? hoverColor, required JsonWidgetData icon, double? iconSize, bool? isSelected, MouseCursor? mouseCursor, required void onPressed()?, EdgeInsetsGeometry? padding, JsonWidgetData? selectedIcon, Color? splashColor, double? splashRadius, ButtonStyle? style, String? tooltip, VisualDensity? visualDensity})

Properties

alignment → AlignmentGeometry?
Defines how the icon is positioned within the IconButton.
final
autofocus → bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
final
color → Color?
The color to use for the icon inside the button, if the icon is enabled. Defaults to leaving this up to the icon widget.
final
constraints → BoxConstraints?
Optional size constraints for the button.
final
disabledColor → Color?
The color to use for the icon inside the button, if the icon is disabled. Defaults to the ThemeData.disabledColor of the current Theme.
final
enableFeedback → bool?
Whether detected gestures should provide acoustic and/or haptic feedback.
final
focusColor → Color?
The color for the button when it has the input focus.
final
focusNode → FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode → int
The hash code for this object.
no setterinherited
highlightColor → Color?
The secondary color of the button when the button is in the down (pressed) state. The highlight color is represented as a solid color that is overlaid over the button color (if any). If the highlight color has transparency, the button color will show through. The highlight fades in quickly as the button is held down.
final
hoverColor → Color?
The color for the button when a pointer is hovering over it.
final
icon → JsonWidgetData
The icon to display inside the button.
final
iconSize → double?
The size of the icon inside the button.
final
isSelected → bool?
The optional selection state of the icon button.
final
jsonWidgetArgs → dynamic
finalinherited
jsonWidgetBuilder → JsonWidgetBuilder Function()
finalinherited
jsonWidgetId → String
finalinherited
jsonWidgetListenVariables → Set<String>
finalinherited
jsonWidgetRegistry → JsonWidgetRegistry
finalinherited
jsonWidgetType → String
finalinherited
mouseCursor → MouseCursor?
The cursor for a mouse pointer when it enters or is hovering over the button.
final
onPressed → void Function()?
The callback that is called when the button is tapped or otherwise activated.
final
padding → EdgeInsetsGeometry?
The padding around the button's icon. The entire padded icon will react to input gestures.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedIcon → JsonWidgetData?
The icon to display inside the button when isSelected is true. This property can be null. The original icon will be used for both selected and unselected status if it is null.
final
splashColor → Color?
The primary color of the button when the button is in the down (pressed) state. The splash is represented as a circular overlay that appears above the highlightColor overlay. The splash overlay has a center point that matches the hit point of the user touch event. The splash overlay will expand to fill the button area if the touch is held for long enough time. If the splash color has transparency then the highlight and button color will show through.
final
splashRadius → double?
The splash radius.
final
style → ButtonStyle?
Customizes this button's appearance.
final
tooltip → String?
Text that describes the action that will occur when the button is pressed.
final
visualDensity → VisualDensity?
Defines how compact the icon button's layout will be.
final

Methods

build({ChildWidgetBuilder? childBuilder, required BuildContext context, JsonWidgetRegistry? registry}) → Widget
Convenience method that can build the widget this data object represents. This is the equilivant of calling: builder.build and passing this in as the data parameter.
inherited
copyWith({dynamic jsonWidgetArgs, JsonWidgetBuilder? jsonWidgetBuilder, Set<String>? jsonWidgetListenVariables, String? jsonWidgetId, JsonWidgetRegistry? jsonWidgetRegistry, String? jsonWidgetType}) → JsonWidgetData
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
Abstract function that concrete classes must implement. This must encode the internal data model to a JSON compatible representation.
inherited
toString() → String
Returns the string encoded JSON representation for this class. This will remove all null values and empty collections from the returned string.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited