Js3dCommand class

A command issued from JS to mutate a 3D scene.

Commands are queued by Js3dController and applied by the host widget on the next frame, keeping the JS/Dart boundary simple and synchronous from the JS point of view.

Annotations

Constructors

Js3dCommand({required String kind, required String sceneId, String? modelId, Map<String, dynamic>? payload})
const

Properties

hashCode int
The hash code for this object.
no setterinherited
kind String
final
modelId String?
final
payload Map<String, dynamic>?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sceneId String
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited