bindings/webxr library

Classes

XRBoundedReferenceSpace
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface describes a virtual world reference space which has preset boundaries. This extends XRReferenceSpace, which describes an essentially unrestricted space around the viewer's position. These bounds are defined using an array of points, each of which defines a vertex in a polygon inside which the user is allowed to move. This is typically used when the XR system is capable of tracking the user's physical movement within a limited distance of their starting position. The specified bounds may, in fact, describe the shape and size of the room the user is located in, in order to let the WebXR site or application prevent the user from colliding with the walls or other obstacles in the real world. At a minimum, the boundaries indicate the area in which the XR device is capable of tracking the user's movement. See the article Using bounded reference spaces for details on how bounded spaces work and why they're useful.
XRFrame
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. A WebXR Device API object is passed into the requestAnimationFrame() callback function and provides access to the information needed in order to render a single frame of animation for an XRSession describing a VR or AR scene. Events which communicate the tracking state of objects also provide an reference as part of their structure. In addition to providing a reference to the XRSession for which this frame is to be rendered, the getViewerPose() method is provided to obtain the XRViewerPose describing the viewer's position and orientation in space, and getPose() can be used to create an XRPose describing the relative position of one XRSpace relative to another.
XRInputSource
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface describes a single source of control input which is part of the user's WebXR-compatible virtual or augmented reality system. The device is specific to the platform being used, but provides the direction in which it is being aimed and optionally may generate events if the user triggers performs actions using the device.
XRInputSourceArray
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface represents a live list of WebXR input sources, and is used as the return value of the XRSession property inputSources. Each entry is an XRInputSource representing one input device connected to the WebXR system. In addition to being able to access the input sources in the list using standard array notation (that is, with index numbers inside square brackets), methods are available to allow the use of iterators and the forEach() method is also available.
XRInputSourceEvent
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface describes an event which has occurred on a WebXR user input device such as a hand controller, gaze tracking system, or motion tracking system. More specifically, they represent a change in the state of an XRInputSource. To learn more about handling inputs in a WebXR project, see the article Inputs and input sources.
XRInputSourceEventInit
XRInputSourcesChangeEvent
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API interface is used to represent the inputsourceschange event sent to an XRSession when the set of available WebXR input controllers changes.
XRInputSourcesChangeEventInit
XRLayer
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface of the WebXR Device API is the base class for WebXR layer types. It inherits methods from EventTarget.
XRPermissionDescriptor
XRPermissionStatus
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface defines the object returned by calling navigator.permissions.query() for the xr permission name; it indicates whether or not the app or site has permission to use WebXR, and may be monitored over time for changes to that permissions tate.
XRPose
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. is a WebXR API interface representing a position and orientation in the 3D space, relative to the XRSpace within which it resides. The XRSpace—which is either an XRReferenceSpace or an XRBoundedReferenceSpace—defines the coordinate system used for the pose and, in the case of an XRViewerPose, its underlying views. To obtain the for the XRSpace used as the local coordinate system of an object, call XRFrame.getPose(), specifying that local XRSpace and the space to which you wish to convert: thePose = xrFrame.getPose(localSpace, baseSpace); The pose for a viewer (or camera) is represented by the XRViewerPose subclass of . This is obtained using XRFrame.getViewerPose() instead of getPose(), specifying a reference space which has been adjusted to position and orient the node to provide the desired viewing position and angle: viewerPose = xrFrame.getViewerPose(adjReferenceSpace); Here, adjReferenceSpace is a reference space which has been updated using the base frame of reference for the frame and any adjustments needed to position the viewer based on movement or rotation which is being supplied from a source other than the XR device, such as keyboard or mouse inputs. See the article Movement, orientation, and motion for further details and an example with thorough explanations of what's going on.
XRReferenceSpace
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface describes the coordinate system for a specific tracked entity or object within the virtual world using a specified tracking behavior. The tracking behavior is defined by the selected reference space type. It expands upon the base class, XRSpace, by adding support for several different tracking behaviors as well as to request a new reference space which describes the offset transform between the tracked object and another location in the world. All reference spaces—with the sole exception being bounded reference spaces—are described using the type. Bounded spaces are implemented as XRBoundedReferenceSpace objects. These are special spaces which let you establish a perimeter within which it's "safe" for the viewer to move. For XR systems that allow the user to physically move around, such as those that track movement with a real-world camera, this boundary establishes the edges of the area the user is able to move around in, whether due to physical obstacles or due to limitations of the XR hardware. See the article Using bounded reference spaces to protect the viewer for more on using boundaries to keep the user from colliding with obstacles both physical and virtual.
XRReferenceSpaceEvent
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API interface represents an event sent to an XRReferenceSpace. Currently, the only event that uses this type is the reset event.
XRReferenceSpaceEventInit
XRRenderState
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface of the WebXR Device API contains configurable values which affect how the imagery generated by an XRSession gets composited. These properties include the range of distances from the viewer within which content should be rendered, the vertical field of view (for inline presentations), and a reference to the XRWebGLLayer being used as the target for rendering the scene prior to it being presented on the XR device's display or displays. When you apply changes using the XRSession method updateRenderState(), the specified changes take effect after the current animation frame has completed, but before the next one begins.
XRRenderStateInit
XRRigidTransform
The is a WebXR API interface that represents the 3D geometric transform described by a position and orientation. is used to specify transforms throughout the WebXR APIs, including:
XRSession
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface represents an ongoing XR session, providing methods and properties used to interact with and control the session. To open a WebXR session, use the XRSystem interface's requestSession() method. With methods, you can poll the viewer's position and orientation (the XRViewerPose), gather information about the user's environment, and present imagery to the user. supports both inline and immersive virtual and augmented reality modes.
XRSessionEvent
The WebXR Device API's interface describes an event which indicates the change of the state of an XRSession. These events occur, for example, when the session ends or the visibility of its context changes.
XRSessionEventInit
XRSessionInit
XRSessionSupportedPermissionDescriptor
XRSpace
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface of the WebXR Device API is an abstract interface providing a common basis for every class which represents a virtual coordinate system within the virtual world, in which its origin corresponds to a physical location. Spatial data in WebXR is always expressed relative to an object based upon one of the descendant interfaces of , at the time at which a given XRFrame takes place. Numeric values such as pose positions are thus coordinates in the corresponding , relative to that space's origin.
XRSystem
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API interface provides methods which let you get access to an XRSession object representing a WebXR session. With that XRSession in hand, you can use it to interact with the Augmented Reality (AR) or Virtual Reality (VR) device.
XRView
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface describes a single view into the XR scene for a specific frame, providing orientation and position information for the viewpoint. You can think of it as a description of a specific eye or camera and how it views the world. A 3D frame will involve two views, one for each eye, separated by an appropriate distance which approximates the distance between the viewer's eyes. This allows the two views, when projected in isolation into the appropriate eyes, to simulate a 3D world.
XRViewerPose
The WebXR Device API interface represents the pose (the position and orientation) of a viewer's point of view on the scene. Each can have multiple views to represent, for example, the slight separation between the left and right eye. This view can represent anything from the point-of-view of a user's XR headset to the viewpoint represented by a player's movement of an avatar using mouse and keyboard, presented on the screen, to a virtual camera capturing the scene for a spectator.
XRViewport
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The WebXR Device API's interface provides properties used to describe the size and position of the current viewport within the XRWebGLLayer being used to render the 3D scene.
XRWebGLLayer
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. The interface of the WebXR Device API provides a linkage between the WebXR device (or simulated XR device, in the case of an inline session) and a WebGL context used to render the scene for display on the device. In particular, it provides access to the WebGL framebuffer and viewport to ease access to the context. Although is currently the only type of framebuffer layer supported by WebGL, it's entirely possible that future updates to the WebXR specification may allow for other layer types and corresponding image sources.
XRWebGLLayerInit