drawArraysInstancedBaseInstanceWEBGL method
void
drawArraysInstancedBaseInstanceWEBGL()
Implementation
void drawArraysInstancedBaseInstanceWEBGL(int mode, int first, int count,
int instanceCount, int baseInstance) =>
js_util.callMethod(this, 'drawArraysInstancedBaseInstanceWEBGL',
[mode, first, count, instanceCount, baseInstance]);