WEBGLCompressedTextureS3tc class

The extension is part of the WebGL API and exposes four S3TC compressed texture formats. Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures. WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: This extension is available to both, WebGL1 and WebGL2 contexts.

Annotations
  • @JS('WEBGL_compressed_texture_s3tc')
  • @staticInterop

Constructors

WEBGLCompressedTextureS3tc()
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

compressedRgbaS3tcDxt1Ext int
no setter
compressedRgbaS3tcDxt3Ext int
no setter
compressedRgbaS3tcDxt5Ext int
no setter
compressedRgbS3tcDxt1Ext int
no setter