TouchEventInit constructor
TouchEventInit({})
Implementation
factory TouchEventInit(
{Iterable<Touch>? touches,
Iterable<Touch>? targetTouches,
Iterable<Touch>? changedTouches}) =>
TouchEventInit._(
touches: touches ?? const [],
targetTouches: targetTouches ?? const [],
changedTouches: changedTouches ?? const []);