InputDeviceCapabilitiesInit constructor

InputDeviceCapabilitiesInit({
  1. bool? firesTouchEvents,
  2. bool? pointerMovementScrolls,
})

Implementation

factory InputDeviceCapabilitiesInit(
        {bool? firesTouchEvents, bool? pointerMovementScrolls}) =>
    InputDeviceCapabilitiesInit._(
        firesTouchEvents: firesTouchEvents ?? false,
        pointerMovementScrolls: pointerMovementScrolls ?? false);